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לצפייה בתמונה
Phil Edwards, a historian, set out to understand the notoriously low chances of success with claw machines. His small research project revealed some surprising insights, often linked to the ingenious traits associated with the 'Jewish head'—famous for its ability to devise clever, efficient, and profit-driven inventions.
The first claw machine was invented by an American company led by Jerome M. Lapin. While it's unclear if he was Jewish, the Lapin surname is common among Jews living in the U.S. today.
Onward to the revelations: Edwards discovered that operating a claw machine involves a kind of 'genius.' Here are some findings he stumbled upon:
First Fact - The machine is programmed to give full control to its owner. This means the owner can determine the frequency of daily, weekly, and monthly wins by adjusting the strength of the claw.
Second Fact - To ensure steady revenue, the owner can time a win to occur at specific intervals. For instance, the 30th player might win after the owner has comfortably recouped the cost of five toys.
Third Fact - The setup is relative; while the number of initial wins is planned randomly, you could attempt up to 50 times without winning. As we say, it's mostly a matter of luck.
Fourth Fact - Ever noticed how you almost grab a toy, only for it to drop back at the last second? That too is pre-programmed. After all, the owner isn't in the business of losing out on their profits for your amusement, right?
*In accurate expression search should be used in quotas. For example: "Family Pure", "Rabbi Zamir Cohen" and so on